Unleash The Light 3.0.1 (432) Bugfix Update patch has been released for Steam, PS4/5, and Xbox that addresses the Repeating Achievement Banner display bug as well as several other issues. For full patch notes, please see below.
(Note: while the Steam version is available now, Playstation & Xbox versions may take until the evening or weekend to become available. Also note that Switch and Apple Arcade updates are not available at this time due to the nature of prioritizing/expediting submission for the platforms that were affected by the Achievement Banner issue.)
• Fixed an issue where Achievement banners would repeatedly re-trigger when loading into stages or on the title screen on Steam, PS4, PS5, and Xbox
• Fixed Steven’s “Stronger Together” upgrade not triggering the Attack Up buff upon fusing
• Fixed a soft lock that could sometimes occur when using Connie & Lion’s “Lion Charge” ability and defeating certain enemies with the “multiple bonus star taps” extra damage
• Fixed a possible soft lock and visual issue causing Connie & Lion to get stuck in their defeated animation state sometimes after attacking a counter-attacking enemy (such as the exploding Red Squaribot Drone or Spikey Mr. Swoops)
• Fixed some instances of the Red Squaribot Drone’s death animation “slow-mo” getting stuck until the player restarted the game or triggered another slow-mo moment (like when using Connie & LIon’s Vault Strike ability)
• Fixed a soft lock in the final boss battle of the Palace of Light that occurred when trying to formation switch with a certain guest character while they were poofed
• Prevented an exploit where certain abilities, when cancelled, were giving back more SP than what was spent to activate them
• Fixed Peridot’s sound effects continuing to play even when audio was disabled in the pause screen
• Various other minor fixes and stability improvements